<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-6720489105910937000</id><updated>2011-04-21T17:30:06.432-07:00</updated><title type='text'>Musical Games</title><subtitle type='html'>Musical Games (or how psychology of expectation and collaboration explains music).

Prof. Shlomo Dubnov,
Department of Music .

MEETING DATES: APRIL 17, 19, 24, 26

STARTING TIME:  6:00 PM; 

ROOM: HSS 1346 
HSS  = HUMANITIES &amp; SOCIAL SCIENCES</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://musicalgames.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6720489105910937000/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://musicalgames.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Shlomo Dubnov</name><uri>http://www.blogger.com/profile/09570047643107225451</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>2</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-6720489105910937000.post-3953010968821922718</id><published>2007-04-19T12:00:00.000-07:00</published><updated>2007-04-19T12:29:19.599-07:00</updated><title type='text'>Sylabus</title><content type='html'>Meeting 1: Toys, Plays and Games&lt;br /&gt;Affordances and Toys&lt;br /&gt; Babbling, Enactment and Playing&lt;br /&gt; Schemata and Expectations&lt;br /&gt; Improvisation vs. Composition&lt;br /&gt;Social / Collective aspects of music&lt;br /&gt; How games describe collaboration&lt;br /&gt;Musical Examples: &lt;br /&gt; Mozart Dice Game, Lexicon Sonata&lt;br /&gt; Trevor Wishart: Music Games &lt;br /&gt; Conducted Improvisation &lt;br /&gt; Walter Thompson: Sound Painting&lt;br /&gt;&lt;br /&gt;Meeting 2: Playing games&lt;br /&gt;Ballon Game – Cristyn&lt;br /&gt;Computer Sound Game&lt;br /&gt;&lt;br /&gt;Meeting 3: &lt;br /&gt;Slot Machines and Memex Music&lt;br /&gt; Psychology of prospect&lt;br /&gt;Introduction to formal game theory&lt;br /&gt; Xenaks &lt;br /&gt;Evolutionary games&lt;br /&gt;Game as a tool to understand music&lt;br /&gt;Introduction to Cobra &lt;br /&gt;&lt;br /&gt;Meeting 4: Game Pieces&lt;br /&gt;John Zorn’s Cobra and other Game Pieces&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6720489105910937000-3953010968821922718?l=musicalgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://musicalgames.blogspot.com/feeds/3953010968821922718/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6720489105910937000&amp;postID=3953010968821922718' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6720489105910937000/posts/default/3953010968821922718'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6720489105910937000/posts/default/3953010968821922718'/><link rel='alternate' type='text/html' href='http://musicalgames.blogspot.com/2007/04/sylabus.html' title='Sylabus'/><author><name>Shlomo Dubnov</name><uri>http://www.blogger.com/profile/09570047643107225451</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6720489105910937000.post-6112786208453247070</id><published>2007-04-19T11:24:00.000-07:00</published><updated>2007-04-20T09:31:05.426-07:00</updated><title type='text'>Meeting 1: Toys, Play and Game</title><content type='html'>In the first meeting we explore different physical toys (balls, frisbees, juggling stick) for their "playability" and introduce the notion of affordances. We talk about the importance of affordances in design in reference to Gibson and Norman work. We discuss the role of learning (babbling) in discovering the playing potential of physical and sonic / musical objects.  &lt;br /&gt;&lt;br /&gt;Next we introduce Trevor Wishart's "Sounds Fun" book and use several games to learn about sound parameters and social aspects of musical interaction. This also serves as a prepartion to Sound Painting, to be done later on during the meeting.&lt;br /&gt;&lt;br /&gt;The importance of mental models and patterns (schemata) versus cognitive processing is demonstrated using the game of tic-tac-toe. We introduce the idea of chance and indeterminacy as a way to create variations in musical materials. This is demonstrated in two examples of chance operations- Mozart Dice Games and Essel's Lexikon Sonata. We then discuss the role of variability in traditional music versus contemporary culture.&lt;br /&gt;&lt;br /&gt;The experience gathered allows us to discuss what we learned so far: what are the differences between toys, play and competition? How "playability" potential of a toy is discovered and why the interplay of perception and production is needed to developing ways of playing? We ask whether competition is necessary to distinguish games for play, and what aspects along the toy-play-game axis result in feelings of fun?&lt;br /&gt; &lt;br /&gt;At the final part of the first meeting we proceed to discuss the differences between improvisation, composition and games, and introduce the concept of conducted improvisation. We learn some of the basic conducting gestures of  Walter Thompson's Sound Painiting, and perform few short musical improvisations.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6720489105910937000-6112786208453247070?l=musicalgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://musicalgames.blogspot.com/feeds/6112786208453247070/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6720489105910937000&amp;postID=6112786208453247070' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6720489105910937000/posts/default/6112786208453247070'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6720489105910937000/posts/default/6112786208453247070'/><link rel='alternate' type='text/html' href='http://musicalgames.blogspot.com/2007/04/meeting-1-toys-play-and-game.html' title='Meeting 1: Toys, Play and Game'/><author><name>Shlomo Dubnov</name><uri>http://www.blogger.com/profile/09570047643107225451</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
